AFFORDABLE AGUMENTED REALITY AND VIRTUAL REALITY
C.R. Balaji
, M.Chantilyan2 , Chukka Ganesh , P.C.Giftson
NFT (non-fungible tokens); Micro-Transactions; Simulations in VR; Virtual Currency; Real estate in VR
Generally Virtual reality headset prices have high price due to this reason most of the people cannot afford it. So the number of users will be very low so we are proposing some ways to increase the number of users of virtual reality headset. The main problem is that the price of VR headset is high if we low the price of the head set we can able to increase the number of users.to earn profit in VR we can introduce micro-transactions in it.
"AFFORDABLE AGUMENTED REALITY AND VIRTUAL REALITY", TIJER - TIJER - INTERNATIONAL RESEARCH JOURNAL (www.TIJER.org), ISSN:2349-9249, Vol.11, Issue 2, page no.566-574, February-2024, Available :https://tijer.org/TIJER/papers/TIJERB001090.pdf
Volume 11
Issue 2,
February-2024
Pages : 566-574
Paper Reg. ID: TIJER_151021
Published Paper Id: TIJERB001090
Downloads: 000285
Research Area: Science and Technology
Country: Thiruvallur, Chennai, Tamilnadu, India
ISSN: 2349-9249 | IMPACT FACTOR: 8.57 Calculated By Google Scholar | ESTD YEAR: 2014
An International Scholarly Open Access Journal, Peer-Reviewed, Refereed Journal Impact Factor 8.57 Calculate by Google Scholar and Semantic Scholar | AI-Powered Research Tool, Multidisciplinary, Monthly, Multilanguage Journal Indexing in All Major Database & Metadata, Citation Generator
Publisher: TIJER (IJ Publication) Janvi Wave